GBAC
Hello people,
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device.
If we want to look at playing games in a stereotypical way, we can say that video games and gaming devices are built to spend time in free times. Actually, this is completely true and video games were originally made for this purpose. In October 1958, Physicist William Higinbotham created what is thought to be the first video game, and it was a very simple tennis game. But nowadays by considering the advancements in this topic, this is just one aspect of gaming.
In this blog, firstly, I will write about advantages and disadvantages of gaming in mental and physical health. Then I will write about the relation of video games in increasing skills in a profession. Also, you will see about gaming and technology trends as well as presence of gaming in the education field. Overall, Advantages of video games include cognitive stimulation, improved problem-solving skills, and social interaction in multiplayer games. However, potential disadvantages include excessive screen time leading to sedentary lifestyle, potential for addiction, and concerns about violent content affecting behavior in some cases. All of these cases can have positive and negative effects on mental and physical health, but honestly there are more disadvantages on both mental and physical health than advantages. So, balancing gaming with other activities is crucial for a healthy lifestyle. Of course, time that you spend on gaming is important on these effects.
Now here you can see some of advantages:
Negative side:
Now you probably wonder how playing games contributes to increase our skill in a specific field. This mainly depends on these cases:
• Coordination: Multiplayer games, especially, role play games can help people to improve their teamwork skills and to understand sets of instructions about their duty.
• Decision-making and creative thinking skills will improve while playing video games and it teaches experimentation and scenario-planning abilities.
• Improving the skill of working with hands in related tasks.
Doctors who possessed video game skills, such as fine motor control and reaction time, showed increased speed and reduced errors in laparoscopic surgeries. Surgeons who played video games for more than 3 hours/per week demonstrated better accuracy in their surgical skills. Also, Gamers can potentially make good airline pilots due to their developed hand-eye coordination, multitasking abilities, and experience with complex simulation games. However, becoming an airline pilot requires extensive training, education, and experience in aviation, as well as meeting specific physical and mental health requirements, while gaming skills may provide some transferable abilities. Nowadays, there are some simulation games about diverse jobs, which can be really helpful for new workers, but obviously it won’t completely replace the real experience of real training.
Here you can see some general gaming trends and technologies. But Keep in mind that the gaming and technology landscape evolves rapidly.
Gaming Trends: Services like Google Stadia and Microsoft’s xCloud gained attention, allowing users to stream games without powerful hardware. Also, VR gaming continued to advance with improvements in hardware and the library of VR-compatible games has grown. Today, more games embraced cross-platform compatibility, allowing users on different devices to play together seamlessly. Technology Trends:
Gaming in education has gained traction as an innovative approach to engage students and enhance learning experiences. Integrating educational games into curricula promotes critical thinking, problem-solving, and collaboration. These games often provide a dynamic environment that adapts to individual student progress, fostering a personalized learning journey. Beyond academic benefits, gaming can instill skills such as decision-making and strategic planning, preparing students for real-world challenges. As technology advances, the potential for immersive and educational gaming experiences continues to grow, shaping the future of interactive learning. One of the educational games is “Minecraft” which is being used in some of the schools in Sweden and European countries.
Sources: Wikipedi, Google Scholar, ChatGPT, verzion.com, insightsoftware.com, scienceabc.com, aps.org, quora.com, masterycoding.com, history.com